tag:blogger.com,1999:blog-21946045.post6750571385599373175..comments2022-11-03T11:39:13.662-05:00Comments on Andromeda Media Group: Get RealWill Burnshttp://www.blogger.com/profile/14369186130470176679noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-21946045.post-65466789202188466262012-02-29T14:36:13.271-05:002012-02-29T14:36:13.271-05:00@Han Held I don't think Linden Lab is determin...@Han Held I don't think Linden Lab is determined to fade off into a slow decline, but that depends entirely on how you define that. I'd say more like trying to "re-invent" Linden Lab into something it originally wasn't to appeal to a demographic it never had. This means, for the most part, I'd say they are in the process of dumbing down Second Life considerably.<br /><br />As a result, there will still be a Second Life but I don't think it's the one that the current community will want to be a part of, though this is just my own speculation. I can't really speak for the community, only read a likely reaction.<br /><br />In regard to Open Sim, I don't think they are in a position to save the platform, as you put it. Not unless they get their asses in gear and start hauling ass to code up a storm. <br /><br />But don't worry. The thing that I didn't mention in the article was that the other trend I've noticed is that when one "future of the Internet" falls on its face, another one invariably springs up for another round. So, if Second Life/Open Sim aren't the solution, I'm certain whatever comes next will leapfrog that technologically and give the SL population a better home.<br /><br />That last bit of disturbing observation that I've managed to note about all of this is that any mainstream virtual environment sandbox "metaverse" seems to have a predictable lifespan of about 10 years or less. Every ten years, we see the resurgence of virtual worlds after the last wave came and went.<br /><br />So, if we look at ActiveWorlds, they came up about 1995 and by 2005 they were well on their way to transitioning from a flagship virtual environment to subsisting on purely licensing the technology as a white label to survive. Blue Mars seems to have managed that burn-out transition a lot quicker, There.com similarly, and Linden Lab is at that ten year mark now doing the transition after skirting disaster a couple of times. <br /><br />Personally, none of this actually matters to me other than as interesting footnotes that I need to be aware of for other projects I deal with. Thus should be read as: Things I shouldn't do myself going forward.<br /><br />I'm mostly under the impression, though, that what Second Life is going to become as a result of this transition is likely the reason Philip is no longer CEO. he couldn't bring himself to do that to the community - so whatever it is, it caused a crisis of conscience for Mr Rosedale.<br /><br />And that... can't possibly be a good thing.Will Burnshttps://www.blogger.com/profile/14369186130470176679noreply@blogger.comtag:blogger.com,1999:blog-21946045.post-8180636987891526312012-02-29T04:13:22.545-05:002012-02-29T04:13:22.545-05:00What I wonder is this: if Linden Lab is determined...What I wonder is this: if Linden Lab is determined to fade off into a slow decline; is opensim in any sort of position to save the platform as a whole?Han Heldhttps://www.blogger.com/profile/11353472532479118169noreply@blogger.com