Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
Press Release: Mole Day 2026, Sunday Feb 1, 11 AM to 1 PM
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“MOLE DAY’ ONCE AGAIN RETURNS TO BAY CITY
Annual event Honor Members of Linden Department of Public Works for their
works throughout the years.
BAY CIT...
9 hours ago

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