Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
SL Video: "Levitating"
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(click here if the video does not play)
From Cloven Machinima on May 19
13 hours ago
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