Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
Remembering Baron Wulfenback
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On Sunday November 16 at 2PM SL time, residents gathered at the R.F. Burton
Library for a memorial service to Baron Klaus Wulfenbach, or the other
pers...
17 hours ago

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