Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
"Meet The Lindens" Today at 1PM SL time, Philip Linden
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Meet the Founder of Second Life, Philip Linden, live at SL22B on Wednesday,
June 25th at 1pm PT!
You can see the event life in Second Life, at SLB Ast...
8 hours ago
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