Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
SL Video: "Take to The Sky"
-
(click here if the video does not play)
From Razar Stone on August 2019, "Never give up, never surrender and NEVER
stop chasing after ya dreams. Raz...
5 hours ago
0 Comments:
Post a Comment