Recently, Jamie Sanders of vNES fame was asked to write a short history of Virtual NES for a small gaming blog called Indy Gamer. It pines through the original creation as well as some of the more memorable moments in the history of his now world famous Virtual NES emulator. In it, there is a blurb about how Dreamhost went on a Digital Millenium Copyright Act rampage against him and shut the servers down (although he was getting over 1 million hits a day), and how VR5 was one of the entities that gladly came to his defense (quite successfully).
If you do not already know, Jamie is the genius who graciously paired up with us here in VR5 world to create a version of his emulator that would work within the confines of the Active Worlds universe, and is the backbone of our Nidus Arcade (across from the ground zero). Currently undergoing upgrades to both the server and the code, the Nidus Arcade is currently non-functioning until some server bugs are worked out, though he hopes to get the glitches taken care of in the near future.
If you have a chance, by all means take a minute or two and read the full article here.
In Other News
If you haven't already heard the news, the VR5 World is now under new management (the 3D world, not the company). The new world owner Neocube (Paul Sybrandy) has graciously renewed the world in order to preserve it's historical value as well as remain open to the public as both a home to those who have dug their roots and also for builder inspiration.
As generally noted, the VR5 world was a research project by VR5 Online for the past two years, of which it has won a couple of awards and has been nominated numerous times. It raises the benchmark in many areas for builders new and old to aspire to. As of June 24th the research part of our project has come to an end and we have moved on to the secondary phase which does not include the use of Active Worlds technology.
Paul Sybrandy (Neocube) has stated that he intended to renew the world with the goal of keeping it as a historical landmark and inspiration to other builders in the community, but that being said, does not exclude that the world be some day wiped clean and used for other purposes. The world is no longer in the hands of it's parent company VR5 Online, and as such our involvement will diminish over time.
We would like to thank everyone who has been involved with the VR5 research project over the past two years, and here's to whatever the future holds under the new world owner.
Working on something nifty - Darian Knight (William Burns: CTO VR5 Online)
New Gacha Policy Changes
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On Tuesday 8th October Linden Lab announced an important update to the
policy regarding the use of gachas and similar mechanisms in Second Life.
These new ...
58 minutes ago
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