Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
New Terms For Google Play Could Complicate Development of SL Mobile Viewer
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On August 31, Google announced new requirements for it's Google Play store.
Specifically, these are API requirements (Application Programing Interface,
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3 hours ago
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