Quick demo reel I put together to show off the various effects of Shader 2.0 and High Dynamic Range Lighting. Shader 2.0 support is native to Prometheus so these types of effects are easily implemented and put to use with little to no hassle.
The Relay Season Begins
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(click here if the video does not play)
On Saturday February 15, the Relay for Life in Second Life officially
started it's season. At Noon, there w...
16 hours ago
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