Showing posts with label Snow Crash. Show all posts
Showing posts with label Snow Crash. Show all posts

Dec 19, 2014

Fame

Is it any wonder, I reject you first?

 

There are (as one may have it) a number of things which strike me as an oddity of juxtaposition within my life. Through situational awareness, it can be said that I am suddenly surprised by how people react to my presence. It isn’t to say that I suddenly just now became surprised, but it is something that I consistently forget and then am reminded of.

 

To this end, the topic of this blog (journal rambling) is that of perception and (for lack of better word) fame.

 

 

fangirl face

 

I’ve never considered myself famous in the more common sense, but more often than not I am treated as a sort of celebrity depending on the circumstances. It seems to rear up when I least expect it – for instance when talking to actual celebrities and while I find myself flattered that they take the time to speak with me, I come to find out that they are actually a fan of me.

 

That takes a while to sink in, to be honest.

 

I don’t think it ever really does sink in to my conscious mind too long, but it does just long enough to make me go “Oh... wow...” and then in a few days it wears off and I somehow manage to repress that memory like it never happened.

 

But somewhere in the back of my mind, I know it is still there lingering. I didn’t actually forget that I’m a celebrity. I just seem to do a really good job convincing myself that I’m not and acting like I’m not. Maybe (despite opinions to the contrary) I am actually a bit humble. I know in my persona I act like I’m hot stuff but like Andy Warhol it’s really just a front.

 

I am (to the public eye) mostly just a persona. A fabrication of intellectual bad-ass propped up by perceptions of genius and brilliance. The problem is, I’ve never seen myself like that, even when I know it is true... it could be said that I am highly intelligent (MENSA level) and I wouldn’t deny that, and I’ve had an interesting, if not illustrious, career involvements that have had me in the right place at the right time.

 

Despite my disastrous luck in life, I’ve been an exceedingly lucky individual. My whole life is an ongoing exercise in polar opposite absurdity. I wouldn’t trade it for anything, really...

 

I’ve seen the after parties for MTV, hung out with actual celebrities and rock stars, and found myself in the company of some of the brightest and most talented minds in the world. For all of that, I find myself feeling honored to be there, and almost always surprised when I come to find that I’m usually the man of the hour. Celebrities and high-powered people acting like they are the ones who are honored to meet and get to hang out with me.

 

I’m still kinda weirded out by that...

 

 

 

 

Did I mention I’m not entirely a fan of Hollywood? They always came across as hollow and fake to me. No wonder David Bowie sang about it in his song Fame (for which the title of today’s post borrows a line). I’m not against celebrity and Hollywood... I just see past the smoke and mirrors and get right to the authentic people aspect of it. Which tends to either endear people or scare the living bejesus out of them. One of the many benefits of being an INTJ personality...

 

I see through the facade and they tend to relax a bit and stop putting up a front. That’s all Hollywood really is, just a bunch of smoke and mirrors. The ultimate of sustained persona versus sincerity.

 

All the while I play it cool and just try to stay down to Earth (and usually am). Approachable and an “everyday” sort of guy you could just hang out with. That’s how I see myself in my own mind. But my reputation precedes me in most cases and what I think of myself is rarely what others see in me when I enter the room.

 

This (in and of itself) is the crux of what being famous actually is. Meaning millions of people have the wrong idea about who you actually are, and no amount of contradiction can change their mind.

 

Of course, that internal image of myself goes to hell in a hand basket when I suddenly get a text message from an actual celebrity just to say “Hi” and to let me know they’re heading out for the next week and wanted to let me know.

 

I mean... at first I’m like “Hey, have a wonderful trip!” but then (about thirty seconds later) it really hits me.

 

I’m like: Wait a minute. Millions of adoring fans worldwide, television interviews, globetrotting, the whole nine yards... and you specifically think it is important to stop and let me (of all people) know that you’re heading out to Sweden for a week to visit family and you’ll be back soon?

 

I’m actually really speechless about that.

 

There is the understanding that this isn’t an isolated incident, either. I mean, somebody else (who I won’t disclose) took the time to let me know they were going to Hong Kong next month (visiting the wife’s family) and wanted to let me know ahead of time. Again, a really well known person worldwide... taking time out of their day to let me know they were going on vacation but would be back in a month.

 

As I sit here and think about it, I’m a bit flabbergasted. At what point in my life did that transition actually happen? But what blows my mind most is that while I’m sitting here thinking that I’m flattered and honored that they thought of me in all of this (enough to take the time out to let me know personally), I come to find out that they are fans of me.

 

All the while as I’m thinking they are the celebrity, they are thinking I’m the important celebrity to know.

 

That’s about the moment I realize (once again) that I actually am (sorta) a celebrity in my own right. Though I consistently try not to be, people treat me like I am and it never ceases to baffle me.

 

Sure, I can say that I’ve accomplished quite a lot in my life (so far). Been there and done that sort of mentality. I’m not entirely certain if the inner image of myself and celebrities has reached a point where I take it for granted or if I’m just in denial that I’m a celebrity as well.

 

Maybe it is a little bit of both?

 

When I spent a lot of time in Second Life, that persona had a chance to really take hold in the virtual sense. It did help that I had a PR department behind me, and that started the snowball rolling. I did interviews, photo shoots, a research paper, book chapter, and even spoke at virtual events.

 

My last “appearance” was as a panelist for the previous Virtual Worlds Best Practices in Education conference, whereby it never ceased to amaze me what amazing people I was sharing a stage with.

 

 

 

 

But there I was, just as large as life (maybe larger).

 

One could say that I voluntarily made an exit from that scene in the virtual sense, but in reality it never stopped. All I managed to actually do was to lay low and go off the radar a bit for some peace and quiet. More or less I took the Johnny Depp route and moved to virtual France.

 

This can be evidenced by the continuation (even today) whereby a lot of SL folks are like “I’m a huge fan of you!” when I’m saying I’m a fan of them... But while I’ve scaled back the public appearances portion of my persona aspect, it only seemed to apply to the virtual world. In the real world that celebrity mentality continues unabated and completely to my surprise.

 

The actual reasoning for my absence in Second Life has been more along the lines of a recurring theme in virtual worlds users that I refer to as Groundhog Day Syndrome. Named after that wonderful Bill Murray movie, it is a perfect symbolism for just having total ennui and a loss of motivation/tolerance for something.

 

It comes and goes, so don’t think for a moment that I’m suddenly never going to be passionate about virtual worlds again. It’s just that after... I’d say about twenty years now, it all just gets repetitive and boring. You log in and see the same old things, that pattern recognition kicks in and you start to think “Why bother?”

 

Or maybe I’m a virtual God?

 

Of course, not the God. But, ya know... a god by the definition of Bill Murray in Groundhog Day? Maybe just a guy that’s been around so long he seems like he knows everything (but doesn’t)? Nothing is “new” and so everything (most things) are expected and seen coming a mile away.

 

I think maybe in the bigger scheme of things, a lot of us are gods in that manner.

 

And just like a “god”, when I get bored of something I want to make something better and create something amazing. Something totally new.

 

 

 

I could sit around and talk about the virtues of Oculus Rift and all the great things it’ll do for the industry, but to be honest it is merely an over-hyped stopgap between virtual reality and mixed reality.

 

The real evolution and future of virtual worlds, and ultimately the Metaverse as a whole is in mixed reality/augmented reality space. So much so that even Neal Stephenson himself was recently hired by Magic Leap. So it’s not really an uneducated opinion I’m putting out there, but pointing out that the godfather of the Metaverse itself and a huge name in Cyberpunk is involved not in virtual reality but in advanced Mixed Reality.

 

Of course, I already knew this was coming. Not that I’m tooting my own horn, but I have been saying for the past few years now that the future is in Augmented and Mixed Reality, and that Virtual Reality is just the Gartner Hype Cycle to get us there.

 

 

Hype Cycle

 

Right now, Virtual Reality is back at the Peak of Inflated Expectations, and by the time Oculus Rift leaves the gate officially, it’ll likely be overshadowed by things like Magic Leap and similar mixed reality systems, which will dropkick VR back into the Trough of Disillusionment. Or maybe not... seeing as Oculus recently bought out 13th Lab, which is a company that specializes in augmented reality and has their own SLAM algorithm for real world mapping.

 

I think Oculus sees the writing on the wall already and is looking to shift gears to a headset that can do AR/MR before they launch so they’ll potentially have an “all in one” sort of headset.

 

But still, that sort of mixed reality system is still very limited in the bigger scope. It is localized and effectively tethered to smaller spaces and publish model experiences. The same can be said (ahead of time) for Magic Leap technology, and although their display technology is actually really fuck-all impressive, they still only have one piece of the bigger puzzle for the future. They (like Oculus) are (to me) considered just enabler technology in the stop gap to the future.

 

Which (of course) brings us to that all important question:

 

What the hell have you been up to, Will?

 

Whereby the reply is going to be that I’ve been focusing on the technology forecast concerning advanced mixed reality systems and how to actually build one that would meet my stupidly high expectations. I started drifting out of the VR sector and into the MR sector awhile ago, but keeping in mind all of the stuff I’ve learned from VR in the past twenty years. Not surprisingly, it applies to the mixed reality sector quite well.

 

After all, I think I’ve said pretty much all there is to say about Virtual Reality and The Metaverse. Though I am still the Vice Chair for the IEEE Virtual World Standard Group (P1828) and likely for a rekindled standard initiative stemming from P1828 at IEEE, I want to think bigger than that.

 

My general philosophy has always been that if the whole damned world is looking at something and it’s collectively “the future”, then I’m not looking far enough ahead at the trends. So that’s pretty much why I transitioned my attention from VR to Mixed Reality systems.

 

 

MarkTwain

 

 

In the bigger picture, there’s a guy formerly at the Nokia Mobile Life Centre who was (is) working on his PhD thesis and project (Kim Nevelsteen). An avid fan of The Metaverse overall for the past ten years, he always wanted to focus on Pervasive Games and Mixed Reality. As per his update, he moved on to just being at Stockholm University in the Immersive Networking group but has had the opportunity to change direction and focus on pervasive games and mixed reality like he originally wanted (finally!)

 

 

“Your paper was a pivotal point because it just made me burn (pun intended) even more for working on the Metaverse. It also puts in black and white lots of things I have been thinking about before.”

 

 

He and I have had wonderful conversations on and off about the state of the industry and where we think the future is at, and it’s nice to know that he is finally able to pursue that future.

 

In all honesty, it is flattering to know that I am able to inspire people in the industry like that, and have a positive effect. I wouldn’t say I was the only thing that drove him in that direction, but instead (as it apparently wasn’t clear before), I see myself as one of many pivotal parts of the whole conversation and part of that inspiration and culmination of many things.

 

In and of itself, I am still amazingly flattered and humbled that I could have even the slightest effect in the industry.

 

Editor’s Note: Part of the problem with writing a blog as a stream of consciousness with little (or no) editing is that a lot of the time I miss things that I think are implied when they come across as meaning something else. Happens sometimes when you’re writing far into the morning, and so I’d like to make that clear on behalf of Kim in what will probably one of the first edits to this blog. He’s an amazing guy and highly intelligent, definitely check out what he’s up to via the link above.

 

Other than that, I’ve been tied up with a NASA project called Deep Space Blue about the experience of being a near future Mars inhabitant and replicating some of that atmosphere for the real world participants. Hashtag #JourneyToMars if that’s your thing... Which in turn has landed me smack dab back where I was before with the whole “dealing with Hollywood and celebrities” thing.

 

Except a lot bigger than before.

 

As part of the Deep Space Blue initiative, there is a major Hollywood agency involved (the people who represent the celebrities and talent), as well as a big production company. And so, I’m back at the center of that maelstrom again as the intellectual celebrity bad-ass of the group.

 

Without even giving it a second thought, we send out best wishes and condolences to Melissa (Rivers) while congratulating Ben (Affleck) on getting the green light on his recent indie collaboration. This is the sort of normality I’ve come to take for granted in my life. I’m just not surprised by it any more...

 

I suppose I’m an intellectual celebrity versus famous for simply being good looking and an actor... though I’m sure a lot of ladies out there will correct me about the whole “being good looking” thing... I’ll take whatever I can get on that front. Flattery is always an acceptable currency.

 

It never ceases to amaze me just how many fan girls I actually have, or the various things they are prepared to do to and with me if only I’d give them a chance.

 

It’s enough to make me blush, and that says a lot.

 

 


Aug 26, 2012

Snow Crashing

What is this Metaverse thing anyway? #SecondLife

 

Over the past few days I was handed the link to a recent post by Fleep concerning the pros and cons of making a Metaverse. I’m not entirely certain that’s a good way to put it, but I suppose it was more along the lines of:

 

Second Life is great, but a Metaverse it is not nor ever will be.

 

After reading her post, I have to admit she makes a compelling case. I really don’t see much in that post which I can debate, and while we would like to hold the flag up and plant it squarely on the “Second Life is the Metaverse” side of the fence, it would be much wiser to take a hard look at what we do actually have today before we start holding our breath.

 

 


 

Snow Crash

 

 


 

 

I’m just as much (if not more) of an advocate for a Metaverse as anyone. However, we have to keep in mind what an actual Metaverse will be once we get one before we start labeling what there is today inappropriately. That’s not to say that Second Life isn’t a compelling service as it is, far be it. I think it’s great – but I never did recall stating it was “The Metaverse” nor even “A Metaverse”. Quite the opposite really.

 

The Metaverse, for all intents and purposes, is a decentralized collective of virtual environments operating under the premise of interoperability. There isn’t a single owner of the Metaverse, and to wit, there isn’t a single space. There may exist many gateways into the Metaverse, operated by larger companies or groups, but they are all popular hubs into the greater collective. In the context of the famous cyberpunk book Snow Crash, the popular hub was a world called The Street. Keep this in mind as you continue reading, because this is highly relevant.

 

In the grand scheme of things, there is likely many spaces in that decentralized collective and many of them may in fact have their own currency. Now, when I speak about “many spaces”, I’m not dictating the idea of sims like we see with OpenSim or OSGrid, or even with the commercial aspect that is Second Life. That is just a single mode of operation, and a method of entertaining that notion. What we have today operates more like a loose collective of Burbclaves as described in Snow Crash – a wholly independent and operated corporate nation with its own declaration of sovereignty. In so much as this analogy holds up, each of the Burbclaves also had their own currency (Kongbucks from Mr. Lee’s Greater Hong Kong, for example), and so too do these little Burbclaves we call “virtual worlds” such as the many grids encompassing say… InWorldz, Avination, SpotOn3D, Second Life, and whatever others are out there.

 

So a Metaverse wouldn’t necessarily consist of a collective of HyperGrid enabled sims, though through interoperability they could be included in the greater premise.

 

There is an analogy that I consistently use when describing what the present landscape looks like and what the future Metaverse would be like, and I have yet to sway from it. Essentially it goes like this:

 

 

 

Flashback

 

Imagine you are back in the year 1990-ish. A short while ago there were (and probably still are) many Bulletin Board Systems (BBS), but today there are some larger players on the block offering a more compelling user environment. These companies are AOL, Compuserve, and Prodigy. Now, this is before the World Wide Web really took off, so these companies enjoyed a majority audience and what can be seen as a collective monopoly over the pre-web days. For those in the know, AOL, Compuserve and Prodigy may as well have been using a customized version of WildCat BBS software (which was a GUI BBS system).

 

 


 

web_aolmain

You’ve got mail! *shudders*

 


 

 

Over the next few years, more and more people started to be introduced to this whole “World Wide Web” standard for hyperlinking and HTML pages online, and over time people began to see these “Web Browsers” as more useful than the proprietary software and protocols from AOL, Prodigy and Compuserve. Even local news started asking “What is this Internet thing?”

 

Of course, the early web browsers sucked royally compared to the proprietary services, so nobody really paid much attention to them. But after each release, those web browsers all began to standardize and get their acts together... except Internet Explorer which to this day apparently hates you. Some of them were open source, while the big players were run by major companies – Microsoft (Internet Explorer) and Netscape (Navigator) being the big two. For those old enough to remember, those were the times when the great browser wars happened between Microsoft and Netscape – both looking for dominance in this new Web playing field. Interestingly, Netscape was a company that believed the browser itself was the key to monetization and offered a “premium” version of the software.

 

In those still early days, the likes of AOL, Prodigy and Compuserve all believed that this “World Wide Web” thing was a fad and they had no reason to enter into that space while it was young. After all, they enjoyed a commanding audience and were making money hand over fist on subscriptions. So much so that AOL briefly bought Time Warner (which in itself is huge).

 

But something happened during this time that those companies didn’t apparently expect. The World Wide Web actually did take off and gain traction. Each successive iteration of those web browsers got better (except Internet Explorer), and the content on the Web continued to expand. Everyday people could just make their own homepages for just about anything they wanted – and of course we all remember the horror that was Geocities (though at the time you have to admit it was the thing to do).

 

With open standards, the web (which only a short time ago was scoffed at) was now greatly accumulating content at a pace that AOL, Prodigy and Compuserve couldn’t keep up with. There wasn’t enough people working for them to aggregate those “keywords” and “rooms”. Offering a proprietary web browser with their own walled gardens didn’t help either, because all it seemed to do was highlight the realization that their subscribers were paying through the nose for content that was essentially free or simply available everywhere else. Local ISPs sprung up and began offering a compelling alternative to paying AOL, Compuserve and Prodigy – because honestly, what was the point of paying for AOL, Prodigy and Compuserve if all of the content they offered was already available on the Web?

 

This was also during the time when using AOL, Prodigy and Compuserve all were billed by the minute. Purchasing a subscription only bought you X amount of minutes per month and after that you were hit with a surcharge. Not only that, but you were also likely dialing in via a long distance number – so you can imagine how much that added up. Hell, this was still during the days when local calling cost you money by the minute. Clearly it was cheaper to pay a flat rate to a local ISP and dial a local number to access the world wide web.

 

 

 

Fast Forward

 

The year is 2012, though we could go back as far as the mid to late 1990s (ActiveWorlds, Worlds Player, etc). The mentality remains, and this is what has me scratching my head the most. Despite history saying we should act otherwise, and that the walled garden mentality is a fate worse than Internet obscurity, we still see this happening today.

 

Linden Lab we can say is the modern America Online. There is this nascent Open Simulator thing which hasn’t quite found traction on the wide scale yet, and Second Life as a flagship product of Linden Lab sees no reason to facilitate it early on. It currently commands a majority (for what it’s worth) of subscriptions and feels quite confident that remaining a walled garden is the right path. Just like AOL, Linden Lab portrays the position that subscriptions are the real money maker and not monetizing the content itself or facilitating an open expansion into the Metaverse with itself as the first major hub of entry.

 

What we have today is, as Fleep points out eloquently, decidedly not the Metaverse nor even the underlying foundation of the Metaverse as of yet. We couldn’t say that Second Life could or will be the Metaverse (even in our best case scenario) any more than anyone would state America Online was going to be the World Wide Web. At least not with a straight face.

 

It is no more in the best interest of Linden Lab to facilitate the Metaverse any more than it was seen as in the best interest of AOL to jump onto the World Wide Web bandwagon early and dominate it. The concept simply doesn’t jive for some reason.

 

So what we have are walled gardens, just like in the early days. Second Life, however large, is still a walled garden and has absolutely no intention of facilitating the Metaverse any more than AOL was going to facilitate the Web. Open Simulator, and flavors thereof are the nascent beginnings of what can be the Metaverse – but not as it stands today.

 

 

Nobody is getting free pizza, not if

Uncle Enzo has anything to say about it.

 

 


 

CosaNostra_Pizza_by_fdv

 

 


 

 

 

“…white middle-class Type A Burbclave occupants who against all logic had decided that this was the place to take their personal Custerian stand against all that was stale and deadening in their lives: they were going to lie, or delude themselves, about the time of their phone call and get themselves a free pizza; no, they deserved a free pizza along with their life, liberty, and pursuit of whatever, it was fucking inalienable.”

— Neal Stephenson, Snow Crash

 

 

 

When Linden Lab closed off those doors to the Open Source side of things, a lot of people were angry about it. I suppose you have a right to be angry, because your free ride is essentially over. You can no longer depend on Second Life to sustain you, and you are now in a position where you need to start evolving as your own entity. This is something I’ve said a couple of times, and quite recently on the podcast where a number of bleeps can be heard.

 

So I’ll write it out here for those who missed it:

 

Cut the apron strings already. Second Life isn’t your bread and butter. The entire purpose of Open Simulator was to cut those strings and do something better without constantly having to ask permission from Linden Lab. Now you have the chance, and after a few years of sitting on the fence about it, you are no longer given a choice. You can either rally together and build a true Metaverse, or you can let the open source end of things stall and rot in obscurity.

 

Of course you can maintain two viewers. One for Second Life and one for Open Simulator. You can play nice with Linden Lab because they’re popular at the moment. You are well within your right to be an unrepentant suck up for all it matters.

 

Or you can build a decentralized powerhouse, that is as easy to operate and set up into the whole as setting up a website. You can build a collective marketplace and currency exchange (with an interface and operation like SL Marketplace – because they’re using Open Source for their Marketplace). You can make a viewer that blows the SL viewer out of the water, and is as intuitive to use as a modern web browser. You, as a community, can evolve the Hypergrid system to include a virtual DNS lookup so existing web addresses are as good as HyperGrid teleports. You can make connecting to regions as simple as an IP Address connected to that Virtual DNS Lookup.

 

You, as a community, are perfectly within your ability and right to get out there and build the Metaverse. To truly and unanimously come together and bring your dreams alive.

 

Don’t wait for SpotOn3D, InWorldz, etc to do it for you. If you’re waiting to see if Linden Lab changes their mind, you’ll pass out from asphyxiation holding your breath long before they decide to do a 180.

 

 

 

Innovation and Pizza are

the answer to Coffee and Power

 

The true lesson here is not reminiscing about the good ol’ days of Second Life when Philip Rosedale wasn’t building a game, but instead building a country. It’s not about whether he’s ever coming back, or whether or not Rodvik knows what the hell he’s doing (which he does, but not in a context you’ll like).

 

This is about continuing the dream that was started in Second Life (even years before that), and evolving it into what it was supposed to be. It’s not what Philip or Corey was going to do, but in the end it was about what you were going to do once they gave you the ball to run with.

 

That’s more likely the reason that Second Life is past tense with Philip. He was building a country, and the board of directors decided they wanted a game instead. That’s why Rodvik is in charge and Philip refers to Second Life as past tense, but if you notice – his current project (Coffee and Power) is one of those platforms which facilitates community projects and getting work done. Take it as a hint… he still believes the community can come together and run with the ball. You don’t answer to a board of directors, and you as a community don’t answer to the management of Facebook.

 

You answer to yourselves, and you’re the greatest f*king sword fighters in the world.

 

 


 

Hiro - Sword Fighter

 

 


 

I don’t know if you really grasp just how powerful of a notion that really is. You’ve already fulfilled the motto “Your world, Your imagination” in building an entire virtual world and populating it with an endless sea of content. From that sea of content and creativity you’ve propped up and stabilized a virtual world economy. Second Life exists on the whole only because you were there to see it existed. Except to say it’s not your world, only your imagination such far. Right now it’s Linden Lab’s world and your imagination fuels it. Which is a shame.

 

Maybe it’s time to start making it your world and your imagination together? To be the greatest virtual sword fighters in the world? You are The Deliverator.

 

Code Ninjas and Pixel Dreamers together in a shared hallucination.

 

I’m not advocating an exodus from Second Life, no more than Fleep was. What I’m getting at is that Second Life is a walled garden, and as a service it’s excellent. However, if your goal had anything to do with the wider concept of the Metaverse, devote some time to making that happen. Linden Lab was in a position to be the equivalent of The Street, and be the reserve currency of the entire Metaverse – we’re talking a multi-billion dollar empire. Instead they chose to be Mr. Lee’s Greater Hong Kong.

 

It’s their loss – but only if you are smart enough and motivated enough to make it your gain.

 

Chill out at The Black Sun in Second Life and enjoy it, and in your spare time build the real Metaverse with your peers. Because as hard as this seems to grasp – walled gardens come and go, and Second Life is no exception. It’s the standards and interoperable digital constructs that stand the test of time.

 

That’s why the Web killed AOL. Remember that.